Friday, August 21, 2009
NHL 10 Demo
The demo is a very in depth demo with both V.S. and Be A Pro modes.
The new board play feature both works and could cause problems. It is fun and causes forechecking to be a large part of the game. But the pinning feature appears too powerful. If you are near a defender, with the puck along the boards, you more than likely will get pinned.
Sometimes you can draw a penalty this way but it is much like the original stick lift, simply too effective and to likely to be abused. Hopefully it is tuned down a little bit so that a defender cannot trap a forward full speed coming down the wing.
Once pinned, you do need to use trategy to make sure your team retains possession of the puck. Whether to move it right away or wait till you have room to move it has to be considered. Puck possession will be huge this year and our team needs to work on that.
There are also many more rebounds, deflections, blocked shots and caroms that make the game much more realistic. Goalies are much more agile this year, often making amazing saves and frustrating the shooter. I find the goalie play much improved this year, with more realistic goals.
Passing will also take some time to get used to. Gone are the days where a no look backhander from the corner will find your tape through 4 sets of legs. This will be the year of dirty goals and screen shots, which is also more realistic.
Friday, August 14, 2009
AMC - "Don't Stalk Me"
What a shot. These guys glitched all game and we came back and AMC snipes this shot in overtime. Afterwards, they were so angry, they literally started stalking us. They were sending us messages with our addresses in it. Wow. Anyone remember their team name? We should tell an EA moderator about this!
Friday, August 7, 2009
Empty Net PSA
Don't be Matt Cooke. Nobody wants to be Matt Cooke.
Mr PAckets and myself encountered a similar situation last evening. Thankfully, crveza was around to clean up our garbage (no offense Eric).
zalapski__OUT
Thursday, August 6, 2009
EASHL Championship
"Purple Cobraz like to thank the pensblog for allowing us to practice scoring glitch goals!" :P
EASHL Fixes
There are a bunch of new gameplay videos all found HERE
Monday, July 20, 2009
Friday, July 17, 2009
NHL 10 EASHL Update
sk88z said, "The team has done some big improvements with goalies. As for the points differential, I will look into that with the team and see if I can get some info though may not be able to talk about it until August when we'll be dropping all the stuff on the new EASHL for next year.
Stay tuned! "
New GM Mode Info
Thursday, July 16, 2009
EASHL Championship Finals Set: Purple Cobraz vs The NHL Regulators
In every sport there can only be one winner. Over the past year, thousands have teamed up in the first ever EA SPORTS Hockey League in NHL 09 to bring their individual game to a new league where team play allowed our gamers to play together like never before.
For the past three weeks, sixteen of the top teams in the league have been invited to take part in an Online tournament to determine two Console Champions in the EASHL Invitational. This past Saturday, the two Console Champions have been crowned as big ups go to The NHL Regulators and Purple Cobraz who will be representing the PlayStation 3 and XBOX 360 consoles respectively.
“It’s an amazing feeling to be crowned the best team on the XBOX 360,” says Brandon LeBourveau aka DoMiNaTioN x21 one of the GM’s of the Purple Cobraz. “When I first heard about the new EASHL last summer, I knew I wanted to win the Championship.”
As Console Champs alongside the Purple Cobraz, The NHL Regulators will have their top six players in attendance in Vancouver from August 5th - August 7th to take part in a Best-of-Seven game series to crown the inaugural EASHL Champion.
“It’s exciting,” replies Bobby Jones aka Jones412pa one of the GM’s of The Regs. “Who would have thought playing a game would give you a chance to do something like this.”
The console finals this past Saturday saw some intense competition between the Final Four as The Regs defeated the #1 ranked No CryBabys by the score of 4-1 to take the PS3 title. On the 360 end the Cobraz needed to come from behind late in the game with a tying goal from LeBourveau, and then NfldTim scored the overtime winner to defeat the favored White Church in their final 2-1.
“We had to battle through a lot of adversity in that game especially since we spent the majority of the first two periods killing off penalties,” comments LeBrourveau. Don’t tell these guys that gaming is entirely different than actual sports as the similarities in their approach to the game are not unlike those that championship teams face. “As the time was winding down in the in the third and we trailed 1-0, we were all getting extremely nervous but I think that our experience this season helped us prevail. We know that this is a 60-minute game and we have to play hard to the final buzzer.”
On the PS3 end, The Regs had somewhat of an easier time skating to their victory. “We expected a closer game,” says Jones. “We capitalized on just about every chance we had and controlled the game using all five of our skaters.”
The Championship series in Vancouver brings both teams face to face while at the same time, it will bring the individual teams face-to-face as many on teams play from different cities altogether.
“Our chances are good if we can snag a game on the XBOX and play well on our console,” replies Jones when asked about the upcoming series which will have teams crossing over into both consoles.
“We are going to Vancouver with one goal in mind: Win the EASHL Championship. We will be ready to play each and every game and are not too worried about having to play on the PS3 console,” continues LeBourveau. > MORE
EASHL Championship Finals
Championship Game will take place in Vancouver. The teams will play in a Best-of-Seven series to take place August 5th-7th. The Purple Cobraz "home Ice" will be the X-box 360 while The NHL Regulators will be Defending the PS3. Each team will have to adapt to both consoles quickly in order to win the championship.
It would be pretty sweet if thePensblog could set up a similar tournament?!?!Sunday, July 12, 2009
Random Video Time
This video is pretty much the funniest moment of NHL 09 history...
Unreal goal by the CPU
Friday, July 10, 2009
Tuesday, July 7, 2009
EASHL XBox Championship
#3 White Church Vs #5 Purple Cobra
I am asking for someone to stream this game live.
Monday, July 6, 2009
Thursday, July 2, 2009
Good Read.
Penguins mania pushes Hockeytown aside
[CHICAGO, IL] -- Stop. Zip it. Don't go there!
Sure, the Pittsburgh Penguins have claimed their first Stanley Cup in the Sidney Crosby era, but before we anoint them as the next great NHL dynasty, let's see how this plays out first.
In the salary-cap age, there are too many things that sabotage the kind of run that the Edmonton Oilers had two decades ago. Until Crosby and company hoist at least two more Stanley Cups in the next few years, the dynasty talk is just that - talk.
As for the best hockey town in the United States, well, let's pass the torch right here, right now.
So long, Hockeytown, Michigan. Hello, Pucksburgh, Pennsylvania.
Detroit was worthy recipient of the title over the years, but no city in the US of A deserves it more than the Pittsburgh now. In the Penguins, the 'Burgh has a talented young team with a steely revolve whose best days are ahead of it, one that plays in a town that has been puck nuts for years, win or lose. In Ray Shero, it has an astute, aggressive general manager with championship genes. In Mario Lemieux, it has a team owner with a Hall of Fame presence. In two seasons, the team also will have its own state-of-the-art arena.
(Ground control to Marian Hossa: When you turned down a chance to play with these guys for five seasons, just what were you thinking?)
That’s not to say that the Red Wings will fall over a cliff any time soon. The organ-i-zation has too much depth and pride and smarts for that to happen.
Nonetheless, there’s a reason to think that the glory days are behind the Red Wings for awhile. Team captain Nicklas Lidstrom is 39 years old, and for one of the few times in his career, Mr. Norris Trophy looked like it in the playoffs. Forward Kris Draper is 38. Goaltender Chris Osgood and forward Tomas Holstrom are 36. D-man Brian Rafalski is 35. Center Pavel Datsyuk will turn 31 soon. It had to happen sometime, but the Big Red Machine has a lot well-worn parts now.
What puts Pucksburgh over the top is the best sixth man in the league. In Detroit, tickets to even some playoffs games were readily available this spring, which would have been unthinkable not long ago. Meanwhile, the Penguins have sold out Mellon Arena in 188 consecutive games, a streak that began after Crosby came aboard.
In the playoffs, the Mellonheads that don’t have tickets watch the game on a supersized TV monitor outside the arena doors. In the final game, NBC turn party-pooper and pulled the plug on the lawn party, but that didn’t stop a suburban Pittsburgh couple. They showed the game on a 10- by 15-foot screen outside their home, where a few hundred fans pulled up lawn chairs and whooped it up on the street.
Would you believe that 375,000 people showed up for the championship parade? Or nearly 15 percent of Greater Pittsburgh? On a Monday afternoon? And that only two arrests were made?
"We got off to a bad start, but they stuck behind us," Crosby said of the fans after the Stanley Cup clincher. "They have been so loyal to us for a long time. They deserve this."
When is the best time to rob a bank in the 'Burgh? Easy. When a Penguins game is on television. Local ratings are so ridiculous, nobody would know about it. The seventh game of the conference semifinals against the Washington Capitals was the highest-rated NHL game for any Fox Sports Network regional outlet in the country. In the regular season, the average Penguins game produced a 6.9 rating, the best of any FSN affiliate for the second consecutive season. More
Monday, June 29, 2009
NHL 10 Update
EA is about to release the New Goalie Animations. We will post it here as soon as we can.
Friday, June 26, 2009
Wednesday, June 24, 2009
Tuesday, June 23, 2009
Monday, June 22, 2009
NHL 10
Patrick Kane Cover Art has been revealed.
Chicago Blackhawks Star Patrick Kane the New Face of EA SPORTS NHL 10
by EA SPORTS | Jun 19, 2009 5:43:00 PM
CHICAGO BLACKHAWKS STAR PATRICK KANE
THE NEW FACE OF EA SPORTS NHL10
Electronic Arts Inc. today revealed that 20-year-old scoring phenom Patrick Kane of the Chicago Blackhawks will be the new face of the NHL® 10 videogame from EA SPORTS™. Kane is the youngest player ever chosen for the cover of the NHL franchise and his image will be on the front of all packaging when NHL 10 is available in North American retail stores this September.
Having emerged as one of the most skilled players in the NHL in just two seasons, Kane won the Calder Trophy as Rookie of the Year in 2008 and this year led the Blackhawks to the Western Conference Finals. He has scored more than 20 goals and registered more than 70 points in each of his first two seasons.
“It’s exciting to be on the cover of my favorite videogame after playing just my second year as a professional,” said Kane. “When you look back at some of the great players who have had this opportunity, it’s an honor to be a part of the EA SPORTS family and contribute to a game I’ve been playing for more than 10 years.”
More
EASHL Championships
After months and months of grinding it out online, the inaugural season has come to a close. While teams continue to duke it out online for bragging rights, we have gone ahead and selected 16 of the top Xbox 360 and PlayStation 3 teams to take part in this year's post-season tournament, the NHL 09 EASHL Invitational.
The online portion of the tournament will have the eight teams per console squaring off against each other in a first-round elimination game on June 27th. Winners will then move on to the second round on July 4th and the winners from there will then advance to the Console Championships taking place online July 11th. Console Champions will earn an invite to EA Canada in Vancouver to then play in a Best-of-Seven series to take place August 5th-7th.
Here are the tournament match-ups for the first round:
PlayStation 3 Console Championships
#1 No CryBabys vs #8 MiNNeApoLIs KiDs
#2 Angry Whoppers vs #7 HE HATE ME
#3 NHL Regulators vs #6 ATLANTIC DANGLERS
#4 Mega Meat Stars vs #5 RapidCity Riot
Xbox 360 Console Championships
#1 Shammers United vs #8 THE HITMEN
#2 DREAM KILLERS vs #7 Dragon Force
#3 The White Church vs #6 xX DiRtY SniPe Xx
#4 13th Amendment vs #5 Purple Cobraz
With the invites sent to the GM's there has already been a lot of talk about the competition in the tournament and it's looking to be quite a fierce race to the EASHL Championship. MORE
Tuesday, June 16, 2009
NHL10 - Update
Overview
"The NHL franchise that has won 19 sports game of the year awards over the past two years begins a new era with gameplay innovations that deliver a new standard of toughness, the emotion of playoff hockey on the ice and in the arena, and over 200 gameplay refinements that replicate the skill and finesse that every fan sees throughout the NHL playoffs.
A new first-person fighting engine enables players to trade punches with an NHL tough guy. Feel what it’s like to be on the ice in the skates of an NHL player to throw and dodge punches. Grab and tug an opponent’s jersey to land a punch that ignites the fans and sparks your team to victory. Challenge a skill player and an opposing team tough guy will step in to settle the score.
On ice toughness and intimidation is taken to a new level in NHL 10 where winning one-on-one battles for possession of the puck along the boards becomes a test of will and skill. Utilizing an all-new board physics engine, players can use their body to shield the puck on the boards and then kick-pass it to teammates. Bigger, stronger players pin opponents to the boards while fanatical fans bang on the glass, just like real life. Fore-check defenders, pressure the puck and finish checks to intimidate your opponent into mistakes. Players fatigue, bobble passes, and avoid collisions under threat of constant physical pressure. Inspire teammates, ignite the fans and change the momentum of a game by instigating scrums, drawing penalties, and mixing it up — all after the referee blows the whistle!"
Known Key Features and Updates
- All new 360° precision passing system
- "Authentic" board play
- Post-whistle face washes and scrums with penalties
- First-person fighting
- Intimidation tactics
- More detailed and dynamic crowd
- Crowds respond more realistically to play and players
- Animated player faces during play
- Over "200 game play enhancements"
- Deeper game play sliders affect human or AI attributes
- Ability to one-time loose pucks
- Leg fake deke, shots from knees and out of the air
- Glitch goals and exploit goals from '09 will be fixed for NHL 10
- Curve shot goal will be gone. Animation removed.
- 150+ new Goaltender saves
- Cross-crease five-hole goal will be fixed
- Winger/Center 4-on-4 faceoffs will now have the center taking the draw
- AI defencemen will be harder to work around and play stronger positionally
- Line changes and line matching will be fixed and work in NHL 10
- Player disconnects are tracked more accurately
- Player color indicators are fixed positionally
- Teams will be matched up according to overall team ranking
- Team match-making will be based on the number of human players playing
- Greater variety of jerseys
- Gameplay pausing restricted to after the whistle only - 3 pauses per team
- Camera settings can be set to "Prefer up" permanently
Saturday, June 13, 2009
From Cursed to Immortalized
Wednesday, June 10, 2009
PLAYER ATTRIBUTE EFFECTS
Offensive Attributes
Wrist shot accuracy
-Accuracy of all shots other than slapshots
Wrist shot power
-Power of all shots other than slapshots
Puck Control
-Related to the deking effect of shooting, good puck control prevents the loss of accuracy
-Ability to keep the puck when bumped or there is stick to stick contact on the puck carrier
Deking
-Quality of loose puck dekes
-Speed of right stick deking
-Effect on shot accuracy while deking (O'RLY)
Slap Shot Accuracy
-Accuracy of slap shots
Slap Shot Power
-Power of slap shots
Passing
-Magnitude of the effect on quality of passes outside of the player's field of view (see Off.Aware)
-Also affects the likelihood of pass interception, e.g. a good passer affects opponents ability to intercept passes. This is old stuff, I do not like this artificial approach at all, it should just affect the quality of the pass and the opponents should deal with the puck based on their own situation and attributes. This is part of the cause of the weirdness you sometimes see where players won't intercept pucks it seems they should.
-Automatic saucer passes for humans
-Other effects on CPU passing
Off. Awareness
-Field of view is for making passes, passes to players outside field of view are slowed (see Passing)
-Affects CPU player decision making when passing
Deflections
-Affects the quality of deflections off slap passes.
-Ideally this would have more of an effect on whether the deflection connects in the first place and on how well placed the deflected puck is.
Defensive Attributes
Balance
-Ability to resist hits and keep control of the puck (O'RLY)
Checking
-Ability to hit
-CPU decision to hit
Defensive Awareness
-Pass interceptions
-Reaction time for defensively deflecting passes away
-For CPU, more effort on when backchecking
Discipline
-Takes fewer penalties, for humans this affects calls that would randomly occur on hits (like elbows)
Face-offs
-Better chance of winning face-offs
Shot Blocking
-Bad shot blockers get the standing shot block, good ones get the sliding one which reduces the screen effect.
Aggressiveness
-Tendency of CPU player to body check
-No effect on human.
FreeCandyYan
-Increases the likelihood of 12+ penalty minutes per game.
Athleticism Attributes
Acceleration
-Forward acceleration
Agility
-Turning ability
Speed
-Top speed
Toughness
-Fighting ability
-Increased tendency to take penalties (it will be gone for NHL10)
Endurance
-Recover from fatigue more quickly
Durability
-Ability to withstand injuries
Garbage
-Ability to play more like Eric Politowski
GOALIE ATTRIBUTE EFFECTS
Goalie Reflex Attributes
Angles
-How far out the goalie comes to challenge
-Quickness reacting to a pass
Breakaway
-Modifies save ability on breakaways (essentially a modifier on Agility for this case only)
Five hole
Glove High
Glove Low
Stick High
Stick Low
-Quickness making saves to the respective region
Goalie Puck Control Attributes
Passing
-Goalie pass and clearance strength
Poke Checking
-Likelihood of the goalie attempting a poke check (CPU only)
Puck Playing
-How aggressively the goalie will go out to play a loose puck
Rebound Control
-Modifies how far the puck bounces off the goalie when it hits him
Shot Recovery
-How quickly the goalie gets up when after being down - currently no effect
Goalie Athleticism Attributes
Agility
-Quickness making saves in general, combines with region attribs (5-hole, glove high, glove low, stick high, stick low)
-Acceleration moving around the crease
Aggressiveness
-Should be how far he comes out to challenge, but it is not working currently because it is tied to Angles instead
Durability
-Not used in game because goalies do not get injured currently
Endurance
-Not used in game
Speed
-Speed moving in the crease and when skating
Vision
-Reduces the likelihood of the goalie being screened
Anti-Syniper
-Reduces the likelihood of being scored by your own team.
Wednesday, June 3, 2009
Monday, April 20, 2009
Thursday, April 2, 2009
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Wednesday, March 25, 2009
Wednesday, March 11, 2009
Post-Patch Report
Team PensBlog Climbing!
Since the release of the second patch, Team Pensblog has moved up from Div 11 to Div 5 and still climbing. In order to keep going up, The GM's ask that players with +/- rating under 100 to not play games with only two players. Keep up the Great Work!
Post Patch Top 20 Report.
Only a week since the update and the top 20 has changed. Even with a team full a juicer, it is going to be hard to de-thrown those who play hockey as a team. Only time will tell how much some of these team have benefited from glitching the system. Going through some of the records, Many teams only show one game after the patch and stopped playing until today (4-11) for some reason. Below are some of the top 20 teams with notable changes and are out of the playoffs.
Biggest Fail: Legends Never Die -97 Spots.
dream killers -42
legends never die -75
new life -39
uhl elete -35
pure garbage -69
team soz -66
dirty microwaves -62 (1 game since patch on 3-11)
Original Gangster - 68
Other teams who fell out of top 20 include: Purple Cobraz & Dragon Force with Da Co st Hil on the bubble.
Post Patch tPB Juicer Report.
flying hindus - DEAD
grocery store beer - DEAD
montral wolves - DEAD
pure garbage - Fell 69 spots
seansheans mom - DEAD
the mob - 2 members left, no games since patch
uhl elete - Fell 35 spots
Sunday, March 8, 2009
Recent Videos
The ol' fake the goalie out and go behind the net and wrap it around off the goalies back.
The Forsberg Move. Kinda. Or a really bad goalie.
The Perfect 200 foot bank off the boards pass by Dark Justice to a cherry picking Politwoski.
Friday, March 6, 2009
Awesome
Los Angeles, April 8, 1984- Former Pittsburgh Pirates' pitcher Dock Ellis says he was under the influence of LSD when he pitched a 1970 no-hitter against the San Diego Padres.
Ellis, now co-ordinator of an anti drug program in Los Angeles, said he didn't know until six hours before his June 12, 1970 no hitter that he was going to pitch.
"I was in Los Angeles, and the team was playing in San Diego , but I didn't know it. I had taken LSD..... I thought it was an off-day, that's how come I had it in me. I took the LSD at noon. At 1pm, his girlfriend and trip partner looked at the paper and said, "Dock, you're pitching today!"
"That's when it was $9.50 to fly to San Diego. She got me to the airport at 3:30. I got there at 4:30, and the game started at 6:05pm. It was a twi-night doubleheader.
I can only remember bits and pieces of the game. I was psyched. I had a feeling of euphoria.
I was zeroed in on the (catcher's) glove, but I didn't hit the glove too much. I remember hitting a couple of batters and the bases were loaded two or three times.
The ball was small sometimes, the ball was large sometimes, sometimes I saw the catcher, sometimes I didn't. Sometimes I tried to stare the hitter down and throw while I was looking at him. I chewed my gum until it turned to powder. They say I had about three to four fielding chances. I remember diving out of the way of a ball I thought was a line drive. I jumped, but the ball wasn't hit hard and never reached me."
The Pirates won the game, 2-0, although Ellis walked eight batters. It was the highpoint in the baseball career of one of the finer pitchers of his time, and arguably,one of the greatest achievements in the history of sports.
Wednesday, March 4, 2009
Deadline Day Coverage and Video Time
Now onto the videos:
I almost performed my fabled "Patrick Kane" goal... So close.
Wtf was the goalie doing? Is that Martin Biron/Osgood/Gerber/Caron/Aubin/Theodore/Toskala?
These jokes were obviously upset they couldn't juice to win anymore so they decided to score for me.
Tuesday, March 3, 2009
The Patch Has Arrived!
Monday, March 2, 2009
Random Video Time V2.
Video by Eric. Fail by Syniper. Puck on goal line. Shot through the legs over the glass behind him. (The shaking is Eric laughing nonstop)
This video from Eric. Tried to pull a Pockets.
Yan scores a goal with Paul Bissonnette from center ice. While trying to fight. Great individual effort.
Kevonic Datsyuking some poor poor goalie.
Saturday, February 28, 2009
Random Video Time
Never give up never surrender.
Kovachoo... Do it Shero
Syniper folding on top of the crease and then tasting dark justice... No homo.
Tuesday, February 24, 2009
Avoiding the Pause Glitch
So, the game is finally over, you won! Wait a minute... the grades show up right away and you don't get the menu like you normally do. They pause glitched the game and the game will not count if;
1) If you press "A", the game will proceed to "Waiting for users" and keep looping forever.
2) If you go back to your dashboard thinking the game "froze" or "lagged out"
So, to prevent them from getting what they wanted... simply press "Start" when the grades show up (DONT PRESS "A"), it will bring up the regular end-game menu, simply quit out of the game like any other game you would've quit. It is very important that everyone on your team presses start and quits out like a regular game. If anybody presses "A" or goes to the dashboard, you're toast. That game won't count and you officially wasted the last half hour.
This will prevent the game from lagging out and never getting your "W".
Hopefully this will help a lot of people to get their rightfully deserved wins.
So it turns out only 2 people need to press start at the end game screen for the game to count but everyone should do it anyway just to be safe.
Cheerio!
(Go Patch!)
Wednesday, February 18, 2009
Woooooooooooooooooooooooooooooooooooooo
Exploit fixes:
-Prevent players from entering games with attributes that are raised beyond the level they can reach with the card they are entitled to have. Players who have elevated their attributes this way should reset their character by changing the type and reassigning their points. Wooo
-Limit the size of human goalies in OTP/EASHL games to 6'4" (NOTE: it will still allow them to be set larger, but the actual height in game will not go above the new limit). More Wooo
-Fixed some problems that could cause the game to hang or go out of sync when pausing.
- Prevent use of LB to get up instantly after being knocked over. Whatev
-Reduce accuracy of shooting while using vision control to skate backwards. Wooo
-Prevent high, accurate slap shots from in close to the net. Wooo
Other changes:
-Reduced the ease of beating the goalie on the short side. Wooo
-Decrease the tendency of the goalies to use a desperation save unnecessarily. Wooo cuz we score anyway
-Strict calling of interference, though you can still clear players directly in front of the net without getting called for interference. Wooo for disciplined players. Booo for Yan, Barton, Syniper, Candyman, Eric, Eric, Eric, Zero, Zulu, Eric, Nikrandt, Eric etc.
-Added stick lift to Classic controls using LB+X(XBox) /L1+Square(PS3). It is also on R3 (press Right Stick). Wooo for Eric, Barton. Whatev for normal people.
-Fixed shot targeting using the Always Up control when skating down ice.
-Added new NHL rule to locate face- offs in the attacking zone to start a powerplay. Wooo
- Prevent CPU players from getting delay of game penalties frequently while clearing the puck from their zone.
- Prevent puck from being poke checked away from the goalie when he has it covered under his glove. Didn't realize it was that big of an issue.
-Reduced the amount of time it takes to get control of the last man back, holding RT(Xbox)/R2(PS3) offline
-Reduced the amount of time it takes to get control of the goalie, holding LB+A(Xbox)/L1+X(PS3) offline
-Reduce the range of heights on randomly generated CPU players, including goalies.
-Eliminate the ability to accelerate and maintain high speed while stick lifting.
-More penalties for high sticking when stick lifts are done from behind the opponent. Meh.
-Made the colours of the OTP/EASHL indicators more distinct (yellow and orange). Wooooooo
-Made face-off outcomes slightly more random and slightly less dependent on attributes.
-Added assistance to prevent one-timer and shot attempts from leading to accidental hits and interference penalties. Woooooooooooooooooooooooooo
-Goalie tuning to increase goal-scoring a bit to compensate for taking away the easy short-side high goals. Woooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
-Improve hit stat tracking to not count all of the small bumps in front of the net.
-Increased injuries caused by CPU teams.
-Prevent puck from being launched with very high speed following a hit.
-AI tuning for superstar. The Aggression slider now affects how intense the CPU team is on that difficulty level.
The patch is out for PS3, but not yet for Xbox360.
Should be about a week or so.
Do it.